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Gamer Tuesday

October 8, 2013

Pap the Disney Gamer's Highlights: Disney's Bonkers

Developed by: Capcom

System: Super NES

Bonkers video game

The Disney Afternoon was, easily, one of the best syndicated block of cartoons to have ever aired. While the cartoons featured in that block weren't the only great ones on TV, they may be some of the most iconic of the era. Shows like DuckTales, Chip N' Dale Rescue Rangers and Darkwing Duck innovated with their concepts and stellar presentation. Not all of them, however, enjoyed the same kind of presence. Cue Disney's Bonkers, a show that suffered major identity issues and a concept that calls back to the iconic Who Framed Roger Rabbit?, but without the heavy presence that film got. The series told the tale of Bonkers D. Bobcat, a former toon star now a cop working with Lucky Piquel. Each episode would be about how Lucky and Bonkers would not see eye to eye on a case, and yet somehow manage to solve it by the end. You know, like in many mismatched cop buddies shows and movies. That did not stop Disney from trying to expand on its universe by pushing the series' presence across many mediums, video games included.

Bonkers

Coming out near the end of the 16-bit generation of gaming, Capcom once again partnered with Disney to bring another video game based on one of the Disney Afternoon shows. Disney's Bonkers plays like a standard 2D platformer of the era, albeit with the high quality presentation the Disney based games were known for. Playing as Bonkers, players set out to recover various famous toon objects that were stolen. Some of these include Mickey Mouse's iconic sorcerer's hat, Aladdin's lamp, and more.

Wish I could say better things about this game, but unlike Capcom's previous efforts, where they innovated with various game concepts such as the usage of costumes (The Magical Quest) and two player co-op mechanics (Goof Troop), Disney's Bonkers is a very straightforward platformer. The only claim of interest is that Bonkers can run very fast across the level, but Sega's Sonic the Hedgehog had done that years prior. As much as I hate to say this, you can tell that at this point Capcom may have begun to lose interest in their Disney games.

Bonkers

As stated before, this came out just as we were entering the bigger, brighter, and more advanced generation of gaming, and nearly every gaming company was jumping in. Interest was beginning to wane as more and more systems were rolling out. Combine the somewhat small popularity of the TV show and the very basic gameplay, you can see that Capcom may have done the game just to fulfill an obligation to Disney instead of fulfilling an artistic one. It happens.

Game Over

Regardless, Disney's Bonkers is fun enough to be worthy of a try. Just don't expect the same caliber Capcom presented in DuckTales and more.

 

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