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May 14, 2013

Pap the Disney Gamer's Highlights Pap's Favorite Things Week: Marvel Super Heroes (Arcade)

Developed by: Capcom

System: Arcade, PlayStation, Xbox 360 (Digital Download), PlayStation 3 (Digital Download)

There is nothing better than having a whole week dedicated to your favorite things, so I was more than excited to talk about my own favorite things. But then I came onto a peculiar problem: I had talked about most of my favorite Disney games! Heck, my favorite Disney game series is the Kingdom Hearts series, and I love it so much I spent a whole year talking about it in its 10th anniversary! So what else could I talk about? Luckily, I realized that Disney is now more than just Disney, it also has the Muppet family, the Star Wars legacy and, of course, the Marvel universe. So today, I will think outside the box and focus on one of my favorite games under one of those labels, and that is Marvel Super Heroes!

Marvel Super Heroes

You might recall that last year, we did a whole week dedicated to super heroes, all in honor of the release of Marvel's The Avengers in theater, a massive event in its own right. In my Gamer Tuesday article, I talked about some of the best Marvel and Disney super hero games. I had featured Marvel Super Heroes as part of that lineup of awesome games, but I had always wanted to talk in detail about it. Released in 1995, just as the fighting game genre was at its peak, Marvel Super Heroes would be the second Marvel themed arcade fighter developed by Capcom, one of the pioneers in fighting game history.

In Marvel Super Heroes, you play as one of 11 Marvel heroes and villains as they take on a story loosely based on the Infinity Gauntlet comic book storyline, with Thanos as its main antagonist. Their main goal is to take control of the Infinity Gems for either their noble or evil purposes. The Infinity Gems take a main role in the gameplay scheme. Marvel Super Heroes takes the high speed, 2D fighting game system made famous by Capcom's own Street Fighter series and adds the ability to use these gems in different ways. These gems can alter the player's health during battle, help them gain additional power and defense, and even alter time to their benefit.

Marvel Super Heroes

Besides that, it still plays like a classic arcade fighter, complete with the bright, colorful graphics and cheesy one liners Capcom was known for at the time, all done with a great Marvel flare. The question now is: why do I love it so much? It is true that Capcom would then go on to create bigger, better, crazier Marvel-themed fighting games, and in comparison, the game is very simple. One reason (out of the many) why I love it so much is because it perfectly encapsulates a great era in arcade gaming: the 90s. Everything about the game screams the 90s in a loving way: the design and sound effects the game were heavily inspired by Marvel's 90s Fox cartoons such as Spider-Man and the X-Men. They even got some of the voice actors from those series to voice the characters in the game! So playing this game makes me feel like I am playing the cartoon series.

Another reason I love Marvel Super Heroes so much is that it introduced me to so many Marvel characters I never knew before. I had known Spider-Man through his 90s TV show, The Incredible Hulk through the classic live action series, and Wolverine through his cartoon, but this is where I was introduced to Iron Man, a character that would become one of my favorites thanks to Robert Downey Jr's amazing interpretation through the Marvel Cinematic Universe film, Captain America, Dr. Doom (foe of the Fantastic Four), Blackheart (Ghost Rider's nemesis) and many others. It was an introduction to a cast of characters that would play a major role in my appreciation of sci-fi stories and comic books.

Marvel Super Heroes

I already mentioned how classic the gameplay is, and that is also another reason why I love this game so much. I love fighting games. As aggressive as they may seem (and even bloody in some game series), they always take me back to my childhood, when my friends and I would have sleepovers at my house and play Street Fighter II on my Super NES till the very early hours of the morning. Marvel Super Heroes plays exactly like that, save for the usage of the Infinity Gems. It is, however, aided by the technical prowess of the arcade systems of the era. Capcom had experimented with arcade hardware, and made the game play faster, creating exciting fighting matches for everyone to enjoy.

But the absolute main reason why I love Marvel Super Heroes so much is because it takes me back to a much simpler time in my teenage years. I was introduced to this game in the summer of 1998. After many personal turmoils, my family decided to take a vacation to a tropical resort outside of town. Not only did we get some awesome news there, we had the time of our lives. The resort also had this really awesome arcade that was a mix of classics and new releases, and one of those games was Marvel vs. Capcom. I remember I used to spend the rest of the evenings at the arcade, either watching others play Marvel vs. Capcom, or taking a turn myself pummeling Captain America with Blackheart. To this day, I can close my eyes, and hear the sounds of Iron Man shouting “PROTON CANON!” bouncing off the walls of that small, but so much fun, arcade. That may sound dramatic, but it is true.

Marvel Super Heroes

The best thing of all, though, is that the game is no longer a great memory of my past! Due to the recent rise of popularity in fighting games, as well as the digital game distribution model allowing game companies to distribute classic games at little to no cost, Capcom has re-released Marvel Super Heroes as part of a downloadable game package called Marvel vs. Capcom Origins, a package that also includes the first Marvel vs. Capcom game. In addition to the classic games being redone in high definition, it also include online mutliplayer for online matches! So now, my favorite game isn't just a memory from my past: it can also be a great memory for players in the present. If you love fighting games and Marvel, you should download this game if you have an Xbox 360 or PlayStation 3. You won't regret it!

Marvel Super Heroes

 

May 7, 2013

Pap the Disney Gamer's Highlights: Beauty and the Beast: A Board Game Adventure

Developed by: Left Field

System: Game Boy Color

Do you remember the days when every popular movie, TV show, or franchise would seemingly get its own board game spin-off? Nothing measured the popularity of a franchise more than a board game adaptation. OK, maybe not, but still, companies looking to cash in on the popularity of a franchise could easily take a well proven board game concept, attach a franchise to it, and they would have a brand new game to sell to people.

That's why we have so many versions of the game Clue, Monopoly, Life, and countless others. The reason why I bring this up is because today's game takes us back to those days, the days where seeing your favorite board game populated by your favorite characters meant nothing but the best (most of the time): Disney's Beauty and the Beast: A Board Game Adventure.

Beauty and the Beast: A Board Game Adventure

Fans of Gamer Tuesday should recognize the name of this title: it was featured on my list of top five weirdest Disney games. At first, I thought it truly was weird trying to turn such a romantic story into a digital board game. However, like I stated at the beginning of this article, this is a cool reminder of how board games would often be creative with its various licenses. So if you were to see it as the digital version of a board game that may or may not have existed, it provides a laugh or two. How does it play, though?

Like any good board game, the title features several themed boards that revolve around the story of Disney's Beauty and the Beast. The Provincial Village serves as the starting point for our game. But we don't start with the village singing about the oddness that is Belle. Right away, we are taken to the scene where Gaston discovers that the Beast exists, and sets out to kill him with a mob of 50 French men. This is the beginning of the story mode, where the goal is to get to the Beast before Gaston does.

Beauty and the Beast Board Game

As with any board game, you first must roll the dice in order to determine how many spaces you traverse through in the game. Each space that you land on features a different mini-game based on the story of the film. For example, one mini game has the Beast dodging the attacks from the wolves, while in another game, you help Papa Maurice build his wood cutting invention. Depending on your performance on these mini games, you will either get additional spaces, or spaces subtracted from your total.

You can probably see that this game is very basic in its execution. The inspiration clearly came from Nintendo's own Mario Party series, but this version lacks the depth, the strategy and, worst of all, the fun that made that series one of the most popular multiplayer efforts in the Nintendo canon. The game was critically panned by game reviewers for its poor control scheme and shallow execution of concepts.

Beauty and the Beast Board Game Adventure

One thing that people did praise, though, was the visuals. This being a Game Boy Color game, this meant that the title would use its technical capabilities to the fullest. At the very least, Beauty and the Beast: A Board Game Adventure was just as pretty as the film that inspired it. The music also did a pretty good job of portraying the tale as old as time on a tiny handheld.

However, visuals and music a game do not make, and unfortunately, Beauty and the Beast: A Board Game Adventure is far from one of the best out there. It still remains as a curiosity from the early days of handheld gaming, as well as a cool reminder of the board games we used to see at the toy store. But a game needs more than that to captivate audiences. The TV commercial, though, was fun...

 

 

April 30, 2013

Pap the Disney Gamer's Highlights: The Lucky Dime Caper

Developed by: Sega

System: Sega Master System, Game Gear

Of the Fab Five, Donald Duck has always been my favorite. He is easily the most flawed character in the entire bunch (not counting Goofy's own clumsiness), yet retains that likability that makes a lot of Disney fans love him to pieces. That's why he has been featured in just as many games as the main mouse himself. Today's article is a throwback to a classic game of the 8-bit era: The Lucky Dime Caper: Starring Donald Duck, released in 1991 for the Sega Master System and Game Gear.

The Lucky Dime Caper plays like many classic platformers of the era: players take control of Donald Duck as he traverses through various game worlds in search of his nephews, Huey, Louie and Dewey. What makes this game stand out is that the game takes place within the DuckTales/Carl Barks comics world!

The Lucky Dime Caper

That means that there will be appearances by Scrooge McDuck and Magica DeSpell as the game's lead villainess! In fact, the reason the game is titled Lucky Dime Caper is because it is also about the dime that lead Scrooge to becoming the billionaire he is now. Magica has stolen it, as well as kidnapping Donald's nephews, forcing him to go on a rescue mission around the world.

Like stated already, gameplay is very much like a 2D, side-scrolling platformer of the era. Donald can jump on enemies to defeat them as well as use his hammer. At the end of each level is a boss fight. Defeat them, and you have won the level! It's very classic, the kind that we used to spend hours playing as kids. Those expecting more out of the game, Quackshot for the Sega Genesis serves a more robust gameplay experience.

The Lucky Dime Caper

But the real winner here is the game's audio and visual presentation. The Sega Master System was touted as being an 8-bit system that was twice as powerful as the then dominant Nintendo Entertainment System. The extra boost in power allows the game to have a vividly colored design that captures the whimsical nature of a Disney cartoon. The music is also very bouncy, and the sound effects appropriately cartoony.

Finally, there is the matter of the Game Gear version of the title. The Sega Game Gear was released to rival Nintendo's own Game Boy handheld, a system that, while technically inferior to the Game Gear, still saw great popularity. The Game Gear, however, was capable of replicating the Master System's 8-bit titles, and Lucky Dime Caper was no different. There were very little differences between the two versions, save for some different scenes here and there.

The Lucky Dime Caper

There is very little else to say about Lucky Dime Caper. It is a fun game that takes us back to Duckburg, it is another fine game Donald Duck appears in, and its technical prowess makes for a package that more than respects the Disney name, as well as the Carl Barks comics legacy.

 

April 23, 2013

Pap the Disney Gamer's Highlights: Castle of Illusion Starring Mickey Mouse: The HD Remake

Developed by: Sega

Systems: PlayStation 3, Xbox 360, PC

As I stated in my write up of Disney Magic Castle: My Happy Life, 2013 is looking to be one of the busiest years in Disney gaming yet. It seems that every few weeks one Disney game is announced that gets people excited at the possibilities, and this is without taking into consideration that the Electronic Entertainment Expo (E3) has yet to start! Not only do we have Disney Infinity headlining the original Disney games, we have DuckTales Remastered representing the classic games of yesteryear brought back in a modern way. Recently, yet another game has been announced, this time along the lines of DuckTales Remastered: a classic game remade for a new generation. This game happens to be none other than Sega's Castle of Illusion: Starring Mickey Mouse.

Castle of Illusion

Last year, I wrote about the classic Sega Genesis game, and mentioned how it is seen as not just one of the best games on the system, but also one of the best Mickey Mouse games ever made. In actuality the game is a standard 2D platformer, but one done with a lot of care and detail in its design. It felt like a magical Disney game, one that seemed ripped right out of a Disney animated classic. Such is the legacy of this game and several follow up games were made, and was the starting point for last year's Epic Mickey: The Power of Illusion for the 3DS, continuing the story where it left off.

In the last few games, a teaser trailer was leaked that only hinted as the possibility of the remake existing, but didn't flat out say what it was. You can watch it here:

 

The black and white aesthetic along with the creepy noises and ambiance made it clear that it would be a very magical but still foreboding title, all without indicating that it would be a Mickey Mouse game. The main reason gamers figured out it was a Disney game was because the toy soldiers and the villain looked like they were ripped right out of the game. A few days later, the game was fully confirmed, this time featuring a color trailer with Mickey Mouse appearing at the start:

 

Very little is known about the game at the moment, except that it will be an HD 3D remake handled by Sega's Australia studio, that will retain the same elements that made the first game a classic, and that it will be released this summer as a downloadable title for the major systems. "If you have played the original game, you will also see that we have kept intact many of the major iconic elements of the game that helped define this groundbreaking game at the time of its original release," Sega senior digital brand manager Mai Kawaguchi said when the game was finally confirmed.

Castle of Illusion

Much like DuckTales Remastered, it does open up a lot of questions, like will these two games be the first of many classic Disney games re-released as downloadable titles, reboots and remakes? There are many games that have been hailed as some of the best ever made, and what was once considered old is new again in many a gaming circle. Many young Disney games grew up without experiencing these games firsthand, and introducing them for the first time not only keeps the legacy of the originals alive, it may inspire other companies to invest on brand new Disney games.

Stay tuned as more news about Castle of Illusion is unveiled.

Castle of Illusion

 

April 16, 2013

Pap the Disney Gamer's Highlights Alex's Favorite Things Week: Where's My Water??

Developed by: Creature Feep

System: iOS, Android, Windows Phone, Windows 8, Blackberry

Author�s Note: What started out as an April's Fools joke about being Canadian lead to a week about all things Canadian, and then that evolved into the celebration of the Days of the Week article writers, especially their favorite Disney things. To inaugurate this new week, we will be taking a look at Hidden Mickey Mondays writer Alexandra McVetty's favorite Disney things! Join us as we take a look at one of her favorite Disney games: Where's My Water? Enjoy!

Where's my Water

In the last few years, mobile gaming has seen a great growth. With mobile devices and tablets evolving greatly from the very early days of cell phone gaming, games are no longer simple affairs. They are capable of hosting large games with complex yet accessible gameplay, bright graphics, and, the best thing for many, available at the palm of your hands at any time. Such is the success of mobile gaming that the gaming industry has pondered if they pose a threat to dedicated handheld gaming. Disney, a multimedia company on top of things, has decided to contribute to the gaming movement and release many games on mobile systems. Perhaps their biggest success yet is Where's My Water?

 

 

Like any classic game, the concept behind Where's My Water? is a very simple one, but one that takes a lot of time to master, especially in its harder levels. An alligator named Swampy wants nothing but to take a shower after a dirty day at the sewers. But a bully alligator named Cranky has stopped the water flow that allows Swampy to stay clean! The main objective of the game is to create a path that leads directly to Swampy's shower. As the game progresses, more obstacles and perils threaten to keep Swampy a dirty, smelly gator, requiring the best skills a player can muster, all in the name of a good shower.

Where's My Water?? is a game that extensively uses the touch screen capabilities many mobile devices have. Using the touch screen, players create a path for the water to flow through by touching the screen and clearing a path. Sometimes, the water must go through a specific pipe in other to make it swampy safe and sound. And as already stated, there will be many obstacles that prevent the free flow of the water. This is where players must become creative as these obstacles often trick them into leading the water into a dead end, or at worse, losing a lot of it. Where's My Water?? is like a classic game in that it introduces a simple concept during its early stages, but quickly evolves into a challenge as more layers are introduced to it.

Where's My Water?

The original release of Where's My Water?? came with four different chapters, each containing 20 different levels. Each chapter told a different part of Swampy and Cranky's story. These where named �Meet Swampy,� �Troubled Water,� �Under Pressure,� and �Sink and Swim.� One of the best advantages of mobile gaming (and modern gaming in general) is that more chapters can be added, expanding the game beyond its original presence. Each new chapter introduced new ideas never before seen in the original game, some even came for free that were ad-supported! In total, there are easily over 300 levels available just for Where's My Water??, an impressive number for those that are really into the game.

Where's My Water? has seen incredible success since its 2011 release. Gaming websites have called it one of the best mobile device games yet, and an impressive example of a physics puzzle game done right for the devices. The game even dethroned the very popular Angry Birds on the iTunes App store upon its release! Due to this success, Disney has been supporting the game greatly, releasing everything from exclusive Disney store merchandise...

Where's My Water pin

Where's My Water stuffed animals

To releasing animated shorts called Swampy's Underground Adventures featuring the characters!

 

There were even rumors that Disney would begin meet and greets with Swampy and friends over at the water parks at the Walt Disney World Resort! Such is the popularity this game gained in the last couple of years, and for good reason: the game combines Disney's mindset of creating enchanting characters with solid stories behind them with the easily accessible gameplay design, making it desirable in today's pick up and go gaming.

Where's My Water? can be obtained through the device's app store, such as iTunes. Additional levels can be obtained at various prices.

 

April 9, 2013

Pap the Disney Gamer's Highlights: Disney Magic Castle: My Happy Life Preview

2013 is looking to be one of the best years in Disney gaming yet. Titles like Disney Infinity and DuckTales Remastered look to keep a lot of Disney gamers occupied for the rest of the year. There is another highly promising game cooking up over in Japan that should also be worthy of our attention if it reaches American shores: Disney Magic Castle: My Happy Life for the Nintendo 3DS.

Disney Magic Castle: My Happy Life 

Developed by Namco Bandai, the same company behind the smash hit Pac-Man, Tekken and the Naruto video games, My Happy Life can be best described as Nintendo's Animal Crossing series crossed over to the Disney universe. In Nintendo's series, the focus was to just live life to the best of your abilities, making friendships with colorful animal characters, decorating your house, fishing and adventuring. My Happy Life sets out to do similar things, but with the wonderful Disney characters we have grown to know and love.

My Magic Castle: My Happy Life

In fact, this is the game's main draw: as the players take control of their Mii characters, they will be able to befriend over 80 Disney characters and visit their worlds. You can even take pictures with them, much like at the theme parks! Confirmed characters so far include Alice and friends from Alice in Wonderland, Mickey, Minnie, Winnie the Pooh and friends, Aladdin, Cinderella and many more. In these worlds, you will be able to partake in various activities, such as attending Rabbit's garden, fishing with Donald Duck, and even battling baddies in a magical cave!

Also like in Animal Crossing, players will also be able to buy clothes and accessories to customize their in-game Mii characters at Daisy's boutique. Players can dress up as Stitch, Alice, Pooh, and tons of other characters. In addition players can buy furniture for their homes. Lastly, one of the other appeals of the game is that players can take care of a restaurant where they can delight other players as well as other Disney characters.

Disney Magic Castle: My Happy Life

Disney Magic Castle: My Happy Life is set to be released in Japan on July 11, both as a digital download and retail copy. The release will also include a special edition 3DS with a Disney decal on top of it. The question now is: will this make it to North America? The high appeal of the Disney brand indicates yes, but the simple and laid back concept may concern publishers in North America. But if Kingdom Hearts has taught us anything, it is that even the weirdest Disney concepts can see great life. If My Happy Life is released, it will join the likes of Epic Mickey: The Power of Illusion and Kingdom Hearts: Dream Drop Distance as amazing Disney titles for the 3DS. Stay tuned here on Gamer Tuesday for more news on this very impressive game!

For now, you can watch the Japanese overview trailer here:

 

 

April 2, 2013

Pap the Disney Gamer's Highlights: Just Dance Disney Party

Developed by: Ubisoft

Systems: Wii, Xbox 360

In 2009, European game developer Ubisoft quietly released Just Dance for the Wii. Not to be confused by Lady Gaga's pop hit, Just Dance presented a brand new concept: a dancing game that is all about the fun of dancing, not the techniques nor the competitive aspects of it. Using the Wii Remote, players would mimic the moves of the on-screen dancer to the best of their abilities. Despite a lukewarm critical reception that targeted the poor motion controls and lack of content, Just Dance started off as a cult hit, then evolved into a smashing success, all because people decided to follow on the game's suggestion: to just dance and have fun.

Since then, Ubisoft has released several Just Dance games, including spin-offs such as Michael Jackson: The Experience. Many games mimicked the concept behind Just Dance, including Microsoft's Dance Central, with better execution. And yet Just Dance remains the top choice for gamers who want a fun game to whip out at social gatherings. Knowing this, it wouldn't be long till Disney came out with their own take on the franchise: Just Dance Disney Party.

Just Dance Disney 

Disney is no stranger to dancing games, thanks to the like of Dance Dance Revolution, but it is the first time Disney has tackled Just Dance's mechanics. Save for the Disney name and theme, Disney Party remains true to the concepts in the original Just Dance games. Using the Wii Remote (or standing in front of the Kinect Camera if they are using an Xbox 360), players follow the moves of the on-screen dancers. Even if they are rated on their overall performances, it isn't about being the best but about having fun. Up to four players can participate during each song.

Just dance Disney Party

The big difference, of course, is the Disney name behind it. Previous Just Dance games used their song lists to the best of their advantage, including songs like �Let's go to the mall� from Robin Sparkles (ie, an in joke from the TV show How I Met Your Mother). Disney Party pulls songs from not just their pop Disney Channel hits but from their Disney animated classics as well. This pleases both fans of the animated classics as well as kids that are fans of the Disney Channel originals.

The full list of songs is as follows:

Disney Classics

"The AristoCats" ( "Ev'rybody Wants to Be a Cat")
"Beauty and the Beast" ("Be Our Guest")
"Bolt" ("I Thought I Lost You")
"Cinderella" ("Bibbidi-Bobbidi�Boo")
"Enchanted" ("That's How You Know")
"The Jungle Book" ("The Bare Necessities")
"Lilo & Stitch" ("Hawaiian Roller Coaster Ride")
"The Little Mermaid" ("Under the Sea")
"Mary Poppins" ("Supercalifragilisticexpialidocious")
"Peter Pan" ("Following the Leader")
"Tangled" ("Something That I Want")
"Tangled" ("I've Got a Dream")
The Muppets" ("The Muppet Show Theme")
"Tinker Bell", "Fly to Your Heart"

Just Dance disney Party

Disney Channel Original Series and Movies

"A.N.T. Farm" ("Calling All the Monsters")
"Camp Rock" ("This Is Me")
"Good Luck Charlie" ("Hang In There Baby")
"Hannah Montana" ("Hoedown Throwdown")
"High School Musical" ("We're All In This Together")
"Jessie" ("Jessie Theme Song")
"Phineas and Ferb" ("S.I.M.P." "Squirrels In My Pants")
"Shake It Up" ("Shake It Up")
"Shake It Up" ("Twist My Hips")
"Wizards of Waverly Place" ("Everything Is Not As It Seems")

Just Dance Disney Party

Disney Theme Parks

A Disney Parks iconic song ("It's a Small World")

Just Dance by itself is a wholesome recommendation thanks to its infectious level of fun, one that values jolly times over the need to be competitive, as well as welcomes anyone to join the foray. Disney Party adds a lot of familiarity to the franchise with a very solid selection of songs that please both older Disney fans as well as a new generation of fans, inviting one and all to dance their cares away.

 

March 26, 2013

Pap the Disney Gamer's Highlights: DuckTales Remastered revealed, and why it matters!

Last Friday, many gamers and Disney fans, myself included, woke up to perhaps one of the best news of the year (so far): Capcom has teamed up with Disney yet again to bring back a beloved classic to brand new digital life, courtesy of WayForward Technologies: DuckTales Remastered!

DuckTales Remastered

Yeah, you read that sentence right, a remake of the classic NES DuckTales game is coming to HD consoles THIS SUMMER! To explain the sheer magnitude of this magnitude would be an undertaking, but Walt Disney did say that it is fun to do the (somewhat) impossible, so here we go! The first thing you should know is that DuckTales Remastered is coming this summer as a digital download to the PlayStation 3, Xbox 360 and Wii U systems.

DuckTales Remastered will be partly a remake of the NES, as in, the developers will be using the NES game as a starting point, borrowing elements of that classic game while still presenting itself in a brand new way, hence why it is called �Remastered.� And speaking of developers, WayForward Technologies may not have the same brand appeal as a Capcom or even Disney, but this is a company we all should follow and respect. The company is best known for its beautiful work on 2D, hand drawn games, such as the Wii's The Boy and his Blob. They are also best known for creating surprisingly solid licensed games like Adventure Time and Happy Feet Two for Warner Bros.

DuckTales Remastered

Capcom has also promised that the game will remain loyal to both the classic NES game and the DuckTales franchise in general, confirming that they will recruit the original voice actors behind the television show for a very authentic feel. Beyond those basic details, nothing else is known about this remake save for what was presented in the announcement trailer (which will be posted here soon), except that it is a fantastic piece of Disney news. Why? The cynics may say that this is the entertainment industry lacking ideas and thus relying on creations of the past to fund their business and cash in on nostalgia... yet again. I, however, don't see it this way.

DuckTales Remastered

As you may recall on my original article about DuckTales (which you can read here (insert link to article here) ), I mentioned that the game stands as a shining example of how great a licensed and Disney game can be. To this day, the industry celebrates the game as how to do licensed games right. It takes a Disney franchise many loved back in the day and added another layer of legacy to it with a fantastic game. Due to that, fans clamored Disney and video game companies to create a new DuckTales game. That's how important the game is. Very few like it are able to achieve such an amazing legacy in the industry.

DuckTales Remastered

This new remake may further extend that reach in gamer's hearts. Not to mention that this will give brand new players the opportunity to relive what we experienced many years ago as kid. The reason why is because the original game has yet to be released on any digital medium due to its licensing fees by Disney. The new game, however, will be able to entertain a brand new generation of gamers. In addition, it just makes DuckTales relevant beyond nostalgia. Like much of their television franchises, Disney has relegated DuckTales into a nostalgic thing that gets brought up every once in a while.

DuckTales Remastered

DuckTales shaped the way we watched television cartoons forever. Today's famous shows such as Adventure Time wouldn't exist had Disney not taken the risk with DuckTales. Unfortunately, its lead hero Scrooge McDuck has been relegated to a �long lost friend,� never mind his appearance as the main character in Mickey's Christmas Carol and the legacy of his television show. Re-introducing him to the new gaming audience could inspire Disney to revisit the franchise themselves and, much like the game is poised to do, create something brand new while still firmly rooted in the past.

Wish I could say more about the game, but for now, enjoy the announcement �sing along� trailer by Capcom:

 

 

March 19, 2013

Pap the Disney Gamer's Highlights: Talkin' About the Monsters Inc. Scream Arena Introduction

It's no secret that I love Pixar's Monsters Inc. While the likes of Ratatouille and Up have dethroned it as my all time favorite, the film still remains one of my most cherished. The perfect humor, quirky characters, and big heart makes for a highly entertaining film that should never be missed. But we are not here today to talk about the movie (though as much as I want to). Today we will be instead talking about a Monsters Inc. video game, or more specifically, it's introduction.

If you remember the movie, one of the introductions we get to the Monsters Inc world is a commercial that details what the company is all about: how the screams of children can power an entire city, and the scares are supplied by highly trained monsters. The commercial itself was hilarious in that it mocked how company ads that focus on their employees can at times be awkward due to the employee's own lack of on-screen presence. Monsters Inc. Scream Arena the game also employs this iconic intro, but with a twist.

At the end of the movie, the monsters discover that the laughter of a child is ten times more powerful than that of their screams, so Sulley and Mike set out to complete change the corporate structure of Monsters Inc. by focusing on amusement rather than fright. Much like the Monsters Inc. Laugh Floor at Magic Kingdom's Tomorrowland, Scream Arena takes us back to Monstropolis right after said discovery was made.

The game's intro is a refined version of the old Monsters Inc. commercial. It starts off just like the original ad...

Monsters, Inc. game

THE FUTURE IS BRIGHT AT MONSTERS INCORPORATED!

And they still power their cars, warm their homes and light their cities...

Monsters, Inc. Game

And they are still matching monsters to their ideal child...

Monsters, Inc. Game

To make them laugh their little hearts out!

And yes, their laughter is spread throughout Monstropolis. If it is powered up, Monsters Inc was there...

Poor George Sanderson, though, is still stripped of his bright orange fur and adorned with the cone of shame...

Monsters, Inc. Game

New Monsters Inc. though, still has many challenges when delighting children. Simply put, they are not easily amused...

Sulley

Of course, James P. Sullivan, aka Sulley, assures us that they are prepared...

The commercial doesn't last long, though, as Randall launches a ball onto Sulley, interrupting Mike's shooting of it. It is here where we are introduced to the game's concept: in order to keep their heads in fun, the monsters have decided to play several rounds of dodgeball at the factory!

The game itself is mainly par. It can be fun but far from the most polished game out there. The intro, however, gets major kudos from me. It takes the already fun commercial and changes it to reflect the brand new story the characters are experiencing. It further expands on the Monsters Inc. universe without altering the original film too much.

But don't take my word for it, you can watch it for yourself!

 

March 12, 2013

Pap the Disney Gamer's Highlights Wreck-It Ralph Week: The Hidden Levels of Mickey's Speedway USA

Developed by: Rare

System: Nintendo 64

One of the reasons I love Wreck-It Ralph so much is the attention to detail when it comes to presenting a digital game world. Despite not having the same timeless appeal as that of film and music, video games have intricate elements that make them fascinating. Their creation can often be as intriguing as the birth of a film. And much like in film, many elements are created that are left on the digital cutting room floor for one reason or the other. Wreck-It Ralph sets out to pay tribute to this in a clever way, Today's Gamer Tuesday celebrating Wreck-It Ralph takes a look at a locale found within Sugar Rush, and use a Disney video game example of the concept behind it.

Wreck-It Ralph

In Wreck-It Ralph, right after Ralph and Vanellope create their cart and are chased by King Candy they arrive at Diet Cola Mountain. After they have an argument over their current fate, Ralph notices that the falling Mentos create an explosion thanks to the boiling soda below. That's when Vanellope explains to Ralph that Diet Cola Mountain...

Wreck-It Ralph
Is some sort of unfinished bonus level

The writers behind Wreck-It Ralph are clever and observant of video game culture. Sometimes game developers create many new ideas for their game, and at times many of those ideas never leave their heads as they feel it is too complicated to pull off in a short amount of time. Other times those ideas do begin to take form, but for one reason or the other they are abandoned in mid-development. What's really cool is that sometimes game developers leave those hidden levels, characters and ideas hidden within the game's coding not expecting anyone to find them as they focus on the actual finished product. Gamers, however, are more clever than that. Thanks to the invention of game hacking developers and smart coders and designs they have been able to look behind the doors of the game's code to find elements that almost made it. Most of the time, though, these are very unfinished and have no function.

Mickey's Speedway

To give you guys an idea of what exactly I am talking about, let me use a Disney video game (and one that happens to be a racing game just like Sugar Rush): Mickey's Speedway USA. I've already talked about the game here on Gamer Tuesday, but here is a brief synopsis of it: the weasels have kidnapped Pluto in order to steal his diamond collar. Mickey Mouse enlists the help of his friends to race across the USA and find Pluto. The game was created in the same vein as Nintendo's Mario Kart series, and even though it doesn't quite reach the same potential as that series it does provide a fun time with Mickey and friends.

The game was developed by English developer Rare, a company that gained some infamy with their lengthy development cycles. This mean that one of their games would take many, many years to complete. But it all yielded excellent to amazing results as some of their games became the best ever made, like Goldeneye 007, Banjo-Kazooie among others. Mickey's Speedway USA didn't experience such a long development cycle but it did have many ideas that would end up being locked behind the code. And luckily for us, someone hacked the code and we now get to see what was behind it!

Mickey's Speedway

The first idea that was created, but never used, was a floating Mickey Mouse head. Yeah, you read that right, a floating Mickey Mouse head. It looks as if Rare tried to emulate the character opening cards that would open their short films, and make that the game's opening sequence. Yet, it seems that Rare caught notice of the fact that a 3D Mickey Mouse head that just bobs its head back and forth is too creepy and abandoned it.

The second idea left behind is a castle level. Most likely paying tribute to Disney's love of castles, this area would have either been a fantasy-based racing level, or the setting for an award ceremony once gamers completely the whole game. And speaking of awards, the other idea recently found is a trophy scene that showcased gold, silver, and bronze Mickey Mouse trophies.

Mickey's Speedway

Much like Diet Cola Mountain was in Sugar Rush, there are many hidden racing levels in Mickey's Speedway USA. Many believe that these are beta race tracks, tracks that were created to test out the racing mechanics and iron out any issues left in the coding. My belief, though, is that these were meant to be bonus level to be unlocked through gameplay. The first of these bonus levels is a track based off of Rare's on Jet Force Gemini, a sci-fi game that came out on the same year as Mickey's Speedway USA. The second hidden level in Mickey's Speedway USA is Greenwood Village, which hails from another one of Rare's classics, Diddy Kong Racing.

Mickey's Speedway

Another hidden tidbit in Mickey's Speedway USA is a multiplayer mode that would have emulated the formula in Nintendo's Mario Kart series, including a balloon race in which you must pop the opponent's balloons in order to be crowned the winner of the race. The final hidden element in the game is a really cool nod to Disney's classic blue screen castle opener that is seen on many of their movies. If this were to be combined with the floating Mickey Mouse head, Mickey's Speedway USA would have paid tribute to Disney's movies in a cool way.

It just goes to show you how Wreck-It Ralph set out to pay tribute to video game development by integrating it into a vital part of the story, and it did it in a successful way. The secrets behind Mickey's Speedway USA is just one of the hundreds of secrets behind your favorite games. Hopefully it doesn't take a game jumping hero to figure them out.

 

March 5, 2013

Pap the Disney Gamer's Highlights: Disney Super Speedway

Developed by: Disney Digital Media Team

System: Browser, Apple iOS systems

Disney and racing has always shared a great deal of harmony for many, many years. At the parks people can race other on Tomorrowland's tracks, WDW guests can test the latest car models on Test Track, while at Disneyland they can go through the world of Pixar's Cars in Radiator Springs Racers. Even films like The Love Bug and Wreck-It Ralph feature racing segments extensively. Disney video games are no exception as Mickey and the gang have raced through the United States of America in Mickey's Speedway USA, while the very first game ever covered here on Gamer Tuesday was a racing game all about Walt Disney World! Today's article continues the Disney racing tradition, while also making it the first time a browser and Apple iOS game has been featured here on Gamer Tuesday: Disney's Super Speedway!

Disney's Super Speedway

Whereas past Disney racing games relied on the timeless legacy of the classic Disney characters and films, Disney Super Speedway is a game fueled by the current mass appeal of today's modern day characters, specifically those that appear on the Disney Channel and sister channel Disney XD. The massively popular characters from Phineas and Ferb headline the game, along with locales and characters from Fish Hooks, Kick Buttowski, Gravity Falls, Motorcity, and Randy Cunningham: 9th Grade Ninja. The likeability of these characters really depends on your enjoyability of these modern day shows, but it does serve for a racing roster that is unique and varied.

Disney Super Speedway

Like many other kart racing games, Disney Super Speedway borrows a lot from the Mario Kart formula, specifically its cup and tournament presentation. There are three cups of varying degrees of difficult, each featuring three race tracks for a total of nine tracks, all locales pulled directly from the shows featured here. In terms of characters, you only start out with three: Phineas, Milo, and Kick. As you progress, win races and earn coins, you can buy the rest of the cast. And it wouldn't be a kart racer without weapons and power ups! Each one has also been suited to fit the personality of the character. As it has become a tradition in modern day gaming, players can also unlock different achievements as they complete various requirements throughout the game. In total there are 38 achievements to obtain.

Disney Super Speedway

As has been stated at the start of this article, Disney Super Speedway can be played as a browser game at the Disney XD site, but unfortunately it won't allow you to save the progress. The Apple iOS version, however, features a fuller gameplay experience that not only lets you save your progress, it allows you to buy in-game tokens that help you unlock characters and other features. The sound and graphical fidelity is also much higher when played on an iPad. So the best way to see it is that the browser version serves a demo of the game that introduces players to the basics before they are ready to get into the full game.

Disney Super Speedway

The main drawback is that it being an iPad/browser game, it isn't as robust as a standard console/handheld racing game. But it does allow for a fun diversion if you are really invested in the recent Disney TV animated series output. It certainly will be a great chance to see the Perry the Platypus race against Kick Buttowski in the Fish Hooks world!

 

February 26, 2013

Pap the Disney Gamer's Highlights: The Magical Quest Starring Mickey Mouse

System: Super Nintendo Entertainment System (1992), Game Boy Advance (2002)

Developed by: Capcom

The Magical Quest

Ah, Capcom. You make my job so easy. In fear of sounding like a broken record, Capcom has produced some amazing games featuring the Disney name, creating some of the most beloved gaming memories ever. Today's game is one of my personal favorites from their lineup, and one of the best Mickey Mouse games ever made: The Magical Quest for the Super Nintendo Entertainment System, released in North America in December of 1992.

Before I move on with the game, let's talk about Mickey Mouse. Unlike any other cartoon character from his era, Mickey Mouse has become a worldwide icon that defines a culture people either really love or hate. This is because he is a very diverse character, allowing him to be in any role without losing any of his charm and personality. On film this has been captured greatly, thanks to his countless shorts and movies like 'Fantasia' and 'Fun and Fancy Free.'

The Magical Quest

Video game designers have taken notice of this, creating Mickey Mouse games where he can be whatever he needs to be in any random universe and still be Mickey Mouse. Kingdom Hearts, Epic Mickey, Mickey Mania, the list goes on. Magical Quest is a great example of mentality at work.

In The Magical Quest, players take control of Mickey Mouse as he is plunged into a fantastical world in search of Pluto, who has been kidnapped by the evil Emperor Pete. Throughout his adventures he will meet a friendly wizard who will give him special outfits that give him powers, as well as his pal Goofy. It's a very simple story that anyone can understand and enjoy. Best of all, it does feel like a classic Disney story.

The Magical Quest

The Magical Quest is a 2D platformer akin to games like Super Mario Bros. For the most part, it is rather straightforward, save for one thing. Remember what I said about a wizard giving Mickey special outfits? This is the main appeal of the game. Mickey can don these outfits that will give him powers in order to help him navigate the world. The first and standard outfit is the wizard outfit. Mickey is able to shoot blasts of magic out of his fingers. A magic blast can be charged in order to deliver a stronger attack. The second outfit is the fireman outfit. When wearing it, Mickey gains a water hose that allows him to shoot water at hot platforms or fiery obstacles. Finally, there's the mountain hiker outfit. This outfit gives Mickey the ability to climb platforms using a special grabbing arm.

It should be noted that the wizard and fireman outfits use magical energy. That means that if your energy meter runs out you won't be able to use these attacks unless you find more refills. It is important to conserve your energy, because later on you will face these larger than life bosses that will provide a great deal of challenge.

The Magical Quest

A common problem some gamers have with The Magical Quest is that it has a slow pace, especially when compared to other platformers of the era like Sonic the Hedgehog and Super Mario World. In my case, I never noticed this. In fact, the slower pace works as an advantage for some as it allows players to be challenged without being beaten by the game. In other words, The Magical Quest offers a commendable level of challenge where you will work hard to complete it, but you won't feel discouraged when you fail.

One thing I love about The Magical Quest is that it does feel like a magical, Disney game. This is thanks to the great presentation. The graphics are very warm and colorful, giving it a look that resembles the hand painted backgrounds of classic Mickey Mouse shorts. Mickey himself is not as animated as in other games, but still conveys a lot of personality. Every time he changes into an outfit, a curtain appears in order to protect his modesty. Whenever he is attacked by an enemy, he shakes his head. It's these little touches that give the game an endearing personality. The game's soundtrack is made up of original songs, meaning no classic Disney songs are present. However, the soundtrack does have a Disney quality to it that makes it more magical.

The Magical Quest

The Magical Quest was re-released in August of 2002 for the Game Boy Advance. This time, Minnie Mouse joins in the fun as an alternate playable character. She too dons the same outfits as Mickey does. The port also includes a multiplayer mode as well as a save feature.

Regardless of whether you played this on the Super NES or the Game Boy Advance, The Magical Quest is a fine Disney game. The usage of outfits give the game a lot of variety and flavor, and the level of challenge is appealing towards both gamers and Disney fans. Mickey may have starred in bigger, more ambitious games after The Magical Quest, but this is easily one of the best he has ever appeared in.

 

Past Gamer Tuesday

Animated film based games
Aladdin
Alice in Wonderland
Alice's Paint Adventure
Beauty and the Beast - two games
Beauty and the Beast Computer Game 

A Bug's Life
Cars: The Video Game
Cars Game Reviews
Disney Friends
Finding Nemo Games

Hercules
Jungle Book, The
Lion King, The
The Little Mermaid
Pinocchio

Pocahontas
Tarzan
Tigger's Honey Hunt
Toy Story

Live Action film based games
102 Dalmatians: Puppies to the Rescue
Disney's A Christmas Carol
LEGO Pirates of the Caribbean: The Video Game
Muppets
Muppets Cruise Party

Prince of Persia
Roger Rabbit

Mickey and Friends
Castle of Illusion Starring Mickey Mouse
Disney Magicboard Online
Disney Sports Soccer
Donald Duck
Donald Duck: Goin' Quakers

Epic Mickey
Epic Mickey 2: Power of 2
Goofy's Hysterical History Tour
Magical Tetris Challenge
Maui Mallard in Cold Shadow
Mickey Mania: The Timeless Adventures of Mickey Mouse

Mickey Mousecapade
Mickey's 123's: The Big Surprise Party
Mickey's Dangerous Chase
Mickey's Great Adventure in Tokyo Disneyland
Mickey's Speedway USA

Quackshot
The Sorcerer's Apprentice

The Kingdom Hearts Retrospective
Part 1
Part 2
Part 3
Part 4
Part 5

Part 6
Part 7
Part 8
Part 9
Part 10

Part 11
Part 12

Miscellaneous
101  Dalmatians in Kingdom Hearts
Some of the Bravest Disney Characters
Carousel of Gaming Progress
Dance Dance Revolution: Disney Grooves
Dance Dance Revolution: Disney Mix

Disney DVD games
Disney Fighting Game that was never made
Disney Infinity
Disney Princess
Disney Villains Revenge
Disney's Extreme Skate Adventure
Disney's Game and Watch

Disney's Sing It Family Hits
Easter Egg in Kinect Disneyland Adventure
Epcot's Innoventions
Game Guide for 2012
Guilty Party

How the Pap saved Christmas
Kingdom Hearts: Birth by Sleep
Lady and the Tramp appearance
Love Scenes in Video Games
Mickey Mouse games released during Presidential terms
Nightmare Before Christmas Appearances
Pico Games

Pop Century's History of Video Games
Snow White and the Seven Dwarfs: Fighting Game from Runaway Brain
Star Wars: Rogue Squadron
Steamboat Willie through the years
Summer Games

Tiger Handheld Games
Video Game References found within the parks
Wreck-It-Ralph Trailer Analysis
Wreck-It Ralph Trailer Analysis Part 2
Wreck-It Ralph Meet and Greet queue

Park themed games
Adventures at the Magic Kingdom
Adventures at the Magic Kingdom clarification
DisneyQuest
Disney Fireworks
Finding Fantasyland
Kinect Disneyland Adventures

Sorcerers of the Magic Kingdom
Sorcerers of the Magic Kingdom: Tortuga Tavern
Toontown Online
Toy Story Mania!
Walt Disney World Quest: Magical Racing Tour
Walt Disney World Quest: Magical Racing Tour - Looking back after a year

Pap's Picks
E3 Highlights
The Marvel Connection
Top 5 Weird Games
Top Marvel and Disney super hero games

Television Based Games
Buzz Lightyear of Star Command
Chip 'n' Dale Rescue Rangers
Darkwing Duck
DuckTales
Goof Troop

Back to Days of the Week

 


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